Science of the Movies
Science of the Movies: Season 1
Season 2

Air Date

May 26, 2009

Episodes

6 episodes

Science of the Movies

Season 1

Episodes

1. Spider-Man Motion Control

May 26, 2009
60 min

"Spider-Man" Motion Control Host Nar Williams explores the motion-control technology behind cloning and the famous "Spidey-sense" shot from "Spider-Man"; Nar rides a CG elephant created by the creature special-effects team behind "300"; Nar embarks on a chase scene using wireless camera mounts.

2. The Big Picture: The IMAX Experience

June 2, 2009
60 min

Nar meets the masterminds who created the killer star-nosed mole creature from "City of Ember"; Nar unravels the science behind the IMAX experience; Nar gets versed in the mechanics – and safety – of movie weaponry by a military technical adviser at ISS Props.

3. Horror Movies: Effects That Scare

June 11, 2009
60 min

Nar constructs a movie camera out of a block of magnesium at world-famous Panavision; Nar learns about the science behind crime-scene blood spatter on Showtime's top series "Dexter"; Nar meets Lola, the leading digital plastic surgeon in Hollywood; an indie filmmaker demonstrates some cheap DIY horror-film effects.

4. Crafting an Action Figure

June 18, 2009
60 min

Nar gets scanned and made into an action figure by the digital wizards at Gentle Giant Studios "Iron Man"; Zoic Studios demonstrates how it creates the vampire effects for HBO's "True Blood"; Nar and a karate sensei use science to scrutinize the veracity of Peter Parker's power punch in "Spider-Man".

5. Killa Chase Scenes: 3D Magic

July 2, 2009
60 min

Nar goes behind the scenes of Sony Pictures Animation's 3-D feature, "Cloudy With a Chance of Meatballs"; a professional snowboarder and a scientist attempt to re-create the avalanche scene from "xXx"; Nar explores camera crane technology as developed by Pursuit Systems.

6. The Magic of Henson

July 9, 2009
60 min

New Deal Studios shrinks the Smithsonian Air & Space Museum for the "Night at the Museum" sequel; Nar visits Henson Digital Puppetry Studio and interacts with Sid the Science Kid, a cutting edge example of real-time 3-D animation; Nar learns the mechanics behind camera dollies at Chapman/Leonard Studio Equipment.