Masahiro Sakurai on Creating Games
Masahiro Sakurai on Creating Games: Season 1
Season 2

Air Date

August 24, 2022

Episodes

55 episodes

Masahiro Sakurai on Creating Games

Season 1

Episodes

1. About This Channel

August 24, 2022
7 min

2. Masahiro Sakurai's Creative Works

August 24, 2022
2 min

3. Stop for Big Moments! [Design Specifics]

August 24, 2022
4 min

4. Kirby's Dream Land [Game Concepts]]

August 25, 2022
5 min

5. Frame Rates [Planning & Game Design]

August 26, 2022
4 min

6. Risk and Reward [Game Essence]

August 29, 2022
10 min

7. Game Development Isn't a Game [Work Ethic]

August 31, 2022
4 min

8. Down with Lag! [Grab Bag]

September 2, 2022
5 min

9. Squeeze and Release [Game Essence]

September 4, 2022
2 min

10. Draw the Light, Not the Asset [Graphics]

September 7, 2022
3 min

11. Kirby's Adventure [Game Concepts]

September 9, 2022
5 min

12. Presentations Are All About Speed! [Work Ethic]

September 12, 2022
1 min

13. Game Awards [Grab Bag]

September 15, 2022
3 min

14. Assigning Animations [Animation]

September 18, 2022
4 min

15. Game Essence in Role-Playing Games [Game Essence]

September 21, 2022
2 min

16. Make It "Pop" [Effects]

September 23, 2022
2 min

17. Just Let Them Play! [Planning & Game Design]

September 26, 2022
2 min

18. Clarity vs. Style [UI]

September 28, 2022
3 min

19. Giving "Weight" to Buttons [Design Specifics]

September 30, 2022
2 min

20. Kirby Super Star [Game Concepts]

October 3, 2022
7 min

21. Try Telling That to the Player [Work Ethic]

October 5, 2022
2 min

22. Name Files Logically [Programming & Tech]

October 7, 2022
4 min

23. Keeping Rewards in Sight [Planning & Game Design]

October 10, 2022
2 min

24. Exercise While You Game! [Grab Bag]

October 12, 2022
2 min

25. Make the Tempo Match the Game [Audio]

October 14, 2022
2 min

26. Fun Beyond Game Essence [Game Essence]

October 17, 2022
6 min

27. Super Smash Bros. [Game Concepts]

October 20, 2022
8 min

28. Too Much is Just Right [Animation]

October 24, 2022
2 min

29. Spec Changes [Work Ethic]

October 26, 2022
4 min

30. Emphasize Objects with Collision [Graphics]

October 28, 2022
2 min

31. The Price of Games [Grab Bag]

October 31, 2022
2 min

32. Strike a Balance with Sound Effects [Audio]

November 2, 2022
4 min

33. Text Size [UI]

November 4, 2022
3 min

34. Making a Living Making Games [Planning & Game Design]

November 7, 2022
3 min

35. Let Your Characters Shine [Effects]

November 9, 2022
2 min

36. Breaking Down Attack Animations [Animation]

November 11, 2022
3 min

37. Jump Physics [Design Specifics]

November 14, 2022
4 min

38. Writing Game Proposals [Work Ethic]

November 16, 2022
2 min

39. My Feline Friend, Fukurashi [Grab Bag]

November 18, 2022
2 min

40. Super Smash Bros. Melee [Game Concepts]

November 21, 2022
4 min

41. The Fiend's Cauldron [Game Essence]

November 23, 2022
4 min

42. A Small Window Into the World [Planning & Game Design]

November 25, 2022
3 min

43. Sharing Info Within a Team [Team Management]

November 28, 2022
3 min

44. Distinguishing Between Major and Minor Elements [Graphics]

November 30, 2022
2 min

45. That Was Then, This Is Now [Grab Bag]

December 2, 2022
3 min

46. Making Your Game Easy to Tune [Programming & Tech]

December 6, 2022
4 min

47. Eight Hit Stop Techniques [Design Specifics]

December 9, 2022
5 min

48. Let Players Cheat the System [Game Essence]

December 12, 2022
2 min

49. Making Lead-ins Instant and Impactful [Animation]

December 14, 2022
2 min

50. Jobs in Game Development [Team Management]

December 16, 2022
7 min

51. The Potential of One Button [Planning & Game Design]

December 20, 2022
2 min

52. Prep Your Proposals Hot and Fast [Work Ethic]

December 23, 2022
2 min

53. Sora Ltd. [Grab Bag]

December 25, 2022
3 min

54. Listen in Various Environments [Audio]

December 28, 2022
2 min

55. Modern Quality of Life Features [UI]

December 30, 2022
11 min